ASTRAL GUIDE

ASTRAL GUIDE FOR ALL CLASSES
This guide will be about astrals, a system that you unlock once you have reached lvl 25
Here are the types of Astrals:
         
Fortitude: Adds PDEF(Physical Defense) *Important for mages when fighting knights and archers, they give patk
Brutality/Force: Adds PATK(Physiccal Attack)*ONLY FOR ARCHERS AND KNIGHTS NOT MAGES
Willpower: Adds MDEF(Magical Defense)*Important for archers and knights when fighting mages, mages give matk
Brilliance: Adds HP(Health)
Mysticality: Adds MATK(Magical Attack)*ONLY FOR MAGES NOT ARCHERS AND KNIGHTS
Sniper's Edge: Adds Crit damage * Important for Archers, they are mainly crit players. If you an archer, make sure you have this.
Enshieldment: Adds block damage *Important for knights.

*These are the primary astrals.
More Complex Astrals
Goddess Blessing/Aegis Major: Reduce damage values by certain number

Determination: Crit base damage increased by % *Imporant for archers, also important for other classes with crit build
Refined Goddess Blessing: Reduces damage values by % *Suggested for Mages
Ruthlessness: Expands Floating damage by % *Has pros and cons, means that your attack can also get weaker. Not suggested
Will Destroyer: Disable crit strike but regular damage increased by certain % *The astral for a person in crit build. NOT FOR ARCHERS
Guardian Angel: Chance of receiving crit reduced by certain % *Suggested by archers and mages
Illusion: Chance of dodging damage by certain % *Useful for all classes

Regeneration: Regain HP equivalent to certain % of damage dealt, certain % trigger rate, restore certain HP (5k HP) at most *Not useful at all.....
 Deflection: Certain % to reflect certain % of damage received; causes certain number damage at most *Very Useful for Class Wars
 Blessed Health: Certain % to get certain amount of HP when attacking *Not as useful as others
Energine: Adds 500 exp to any astral

There are two types of build: a Crit build, and a Will Destroyer build. A Will Destroyer build will require you to have the Will Destroyer as one of your astral. The effect of the Will Destroyer to cause your attacks to increase at a percentage, but you can not get crit hits AT ALL. There is also another build which mainly applies for a knight: The Block Build. Rea d in the knight section for more info
MAGE
Mages have two builds: Either critical build, or Will Destroyer build. Mages must improve on their PDEF since they have a naturally small amount of PDEF in them. Though mages will always have advantage over the maybe more well known classes such as archers and knight since they both have poor MDEF on them. Most people would make the mistake of making their first astral the type of defense that they are naturally good at. Don't do that. Always use the astral that can strengthen your weak defense, or you'll be making a simple silly mistake.
Mage with Crit Build (Click to enlarge photo)

Mage with Will Destroyer Build (Click to enlarge photo)
A Mage with a critical build will usually have Snipers edge astral 
and Enhanced Determination. These astrals are very important, for they can greatly improve on your crit attacks, and crit attacks on mages can be useful for RoF or healing especially, if a mage ever changes into an Iris sylph mode.

Those who decide to go to WD(Will Destroyer) build will have the Enhanced Will Destroyer Astral as one of their astrals. I think that this is the best build for a mage, since mages are not really the type to do critical damage.








Enhanced Will Destroyer Build
Lvl 20: MATK, PDEF
Lvl 30: MATK, PDEF, MDEF
Lvl 40: MATK, PDEF, MDEF, WD

Lvl 50: MATK, PDEF, MDEF, WD, HP
Lvl 60: MATK, PDEF, MDEF, WD, HP, RGB(Goddess Blessing)
Lvl 70: MATK, PDEF, MDEF, WD, HP, RGB, HC(Holy Charm)
Lvl 80: MATK, PDEF, MDEF, WD, HP, RGB, HC, EI(Enhanced Illusion)

Critical Build
Lvl 20: MATK, PDEF
Lvl 30: MATK, PDEF, MDEF
Lvl 40: MATK, PDEF, MDEF, SE(Snipers Edge)
Lvl 50: MATK, PDEF, MDEF, SE, ED(Enhanced Determination)
Lvl 60: MATK, PDEF, MDEF, SE, HP, EGA(Enhanced Guardians Angel)
Lvl 70: MATK, PDEF, MDEF, SE, ED, HP, EI
Lvl 80: MATK, PDEF, MDEF, SE, ED, HP, EI, RGB

KNIGHT
Knights, also like Mages also have 2 builds: a Critical or Enhanced Will Destroyer Build. It is very critical for a knight to work on his MDEF. Knights will be weak against mages if they do not impove on their MDEF. Normally a Knight's weakness would be mages so if you are a knight, it is best to avoid mages at all cost. If you have ever wondered why a knight would need a BLOCK astral, mainly it's because of one of the passive skills on a knight. The passive skills causes a knight to regain hp for each block.

Knight with Critical Build(Click to enlarge photo)
If you are a knight, and you want to have a crit build, it is most necesary to have the Snipers Edge astral in one of your slots. Also get the "Determination" astral, to increase your crit based damage. I think that this is a good build for a knight, since it can benefit greatly, if a knight hits a critical damage with the Ultimate Slasher.
Knight With Enhanced Will Destroyer Build(Click to enlarge photo)












A knight with a WD build will have the astral Enhance Will Destroyer in one of its astral slots. As I said, Enhanced Will Destroyer makes your attacks stronger, but disables critical strike. So I would can go with any build for a knight, but you will have a higher BR with the crit build. If I were to have a higher lvl WD astral, then I would probably switch to WD Build.

Enhanced Will Destroyer Build
Lvl 20: PATK, MDEF
Lvl 30: PATK, MDEF, PDEF,HP
Lvl 40: PATK, MDEF, PDEF, BLOCK,
Lvl 50: PATK, MDEF, PDEF, BLOCK, WD
Lvl 60: PATK, MDEF, PDEF, BLOCK, WD, HP
Lvl 70: PATK, MDEF, PDEF, BLOCK, WD, HP, RGB
Lvl 80: PATK, MDEF, PDEF, BLOCK, WD, HP, RGB, (Optional)

Critical Build
Lvl 20: PATK, MDEF
Lvl 30: PATK, MDEF, PDEF
Lvl 40: PATK, MDEF, PDEF, SE
Lvl 50: PATK, MDEF, PDEF, SE, BLOCK
Lvl 60: PATK, MDEF, PDEF, SE, BLOCK, ED
Lvl 70: PATK, MDEF, PDEF, SE, BLOCK, ED, HP
Lvl 80: PATK, MDEF, PDEF, SE, BLOCK, ED, HP, RGB

ARCHER
Archers only have 1 build and 1 build only: a critical build. Archers were as if i could say... breed for critical, so you must NEVER use WD astral for Archers. In the beginning levels, archers should focus more on attacks than any other thing, because they are not well suited yet to be defensive. As you reach the higher lvls, you should start worrying about defense, so your astrals should at least be all lvl 4 and try to get all red and yellow astrals if possible.
Archer Build(Click to enlarge photo)

*Special Thanks to GotAProblem on s274 Scarstone for letting me use his screenshot as an example.
Lvl 20: PATK, MDEF
Lvl 30: PATK, MDEF, PDEF,
Lvl 40: PATK, MDEF, PDEF, SE
Lvl 50: PATK, MDEF, PDEF, SE, ED
Lvl 60: PATK, MDEF, PDEF, SE, ED, RGB
Lvl 70: PATK, MDEF, PDEF, SE, ED, RGB, EI
Lvl 80: PATK, MDEF, PDEF, SE, ED, RGB, EI, (OPTIONAL)

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